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How asynchronous video interviews are used in practice: A study of an Australian‐based AVI vendor

February 1, 2022 Abstract With an archival data set from an Australian-based asynchronous video interview (AVI) vendor, we examined how employers implemented AVI features as a step toward understanding how AVIs can be more optimally designed. The multilevel data...

Illustrating a narrative: A test of game elements in game‐like personality assessment

February 1, 2022 Abstract Incorporating game elements into personality assessment has the potential to address several common criticisms of personality measures. Game-like personality measures accomplished this by creating a narrative text-based fantasy game where...

Beyond the Baby Bump: Subtle Discrimination Against Working Mothers In the Hiring Process

February 1, 2022 Abstract Despite a large proportion of working mothers in the American workforce, research suggests that negative stereotypes and discrimination against working mothers continue to exist. In a set of two experimental studies, the current paper...

Apples, oranges, and ironing boards: Comparative effect sizes influence lay impressions of test validity

January 14, 2022 Abstract Validity information (effect sizes) for selection tests can be difficult for people to understand without some additional context. This study examined how manipulation of the immediate context influenced impressions of the validity of a sales...

The structured interview’s resistance to gender discrimination under cognitive load

January 14, 2022 Abstract Job interviews are cognitively demanding tasks for interviewers. However, it is unclear whether the high cognitive load (CL) that interviewers face will ultimately compromise the resistance to discrimination that otherwise distinguishes...

Assessment of cognitive flexibility in personnel selection: Validity and acceptance of a gamified version of the Wisconsin Card Sorting Test

December 1, 2021 Abstract The present study contributes to the emerging field of gamification in personnel selection by examining validity and acceptance of the Gamified Set-Shifting Task (GSST), which is based on a well-established neuropsychological test of...